![]() "Personally, I'm thrilled to see this book be published. You should also be able to find it at the following stores OpenGL Game Programming is available now at the following online booksellers: It even shows you how to bring all of these elements together in a simple first-person shooter. ![]() Topics covered include graphics programming with OpenGL, physics, special effects, particle systems, integrating DirectInput and DirectSound with OpenGL, loading and animating 3D models, and game engine design. The book will teach you OpenGL, and then show you how to use it to create 3D games for Windows. OpenGL Game Programming is a book by Kevin Hawkins and Dave Astle, co-creators of. You'll also find material supporting the book, including an FAQ and any errata we find. Here you will find information about what's contained in the book. Welcome to the official website for OpenGL Game Programming, available now from Premier Press (formerly Prima Tech).
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